Profile
After graduating, I launched my career with a contract at Endemol in Amsterdam, diving into the broadcast world and even picking up Dutch to connect with the team. What started as a short-term role quickly became permanent, and I eventually directed content that reached over 40% of the market. This experience sparked my passion for content creation and design.
Back in Australia, I pursued my interests further, building expertise in 3D design and animation. My background in camera work and storytelling has shaped my approach, bringing a unique depth to my work in branding, TVCs, print, campaigns, and interactive content. Whether working with local businesses or global brands, my goal is to create compelling visual experiences that engage and connect.
Creative Abilities
My creative strengths lie at the intersection of artistic vision and technical expertise, fuelled by a dedication to continual learning and growth. With a background spanning camera work, lighting, production, and storytelling, I bring a unique narrative focus to every project. This approach enables me to create dynamic visual experiences across marketing, 3D design, motion graphics, branding, and interactive content that resonate deeply with audiences.
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Working with industry-standard tools like Cinema 4D, Adobe Creative Suite, and Unreal Engine, I’m passionate about pushing creative boundaries to produce high-impact content for TVCs, campaigns, and corporate branding. My adaptability and focus on improvement have been a constant, whether learning Dutch to secure a role at Endemol or leading a team in an AI-driven, award-winning project at IBM’s Code for Change hackathon.
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I’m committed to delivering purpose-driven content that is visually compelling, culturally sensitive, and impactful. My projects are crafted with precision, ensuring every detail meets the high standards expected by both audiences and brands—and always delivered on time.
Technical Abilities
Adobe
Acrobat, Aero, After Effects, Animate, Audition, Character Animator, Encoder, Illustrator, In Design, Photoshop, Premiere Pro, Substance Designer.
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AR / VR
Unreal Engine, Aero
Autodesk
Arnold, Fusion 360, Maya, Mudbox
Chaos
Corona Render
Filming
Directing, Producing, Photography, Camera, Lighting, sound mixing
Maxon
Cinema 4D, ZBrush, Redshift, Universe, Trapcode, Red Giant
Blender
Microsoft & Apple
Final Cut Pro, Motion, Collaborative tools
Prototyping Tools
Sketch, InVision
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Reallusion